Mobile vs. desktop design.
which first?

Always think mobile first - but in practice, it often works best to design desktop first (controversy, I know). Mobile-first thinking ensures clarity, focus, and a strong foundation. But when you begin designing directly for mobile, the constraints can limit your creativity. Starting with desktop gives you more freedom to explore ideas, layouts, and interactions without feeling boxed in by smaller screens.

That’s why my answer is: “Think mobile first - but start designing with desktop.” 👋🏼

Less or more?

Less - less clutter, less noise, less drama. 😄

Paper or pixel?

Well… both.

My brain needs both. Paper calms me down and grounds me. It gives me space to step back and see the bigger picture. And especially in photography, nothing compares - art on good paper is everything.

But then there’s pixel - the digital side. That’s obvious. The raster that connects the dots. The medium where ideas become interactive, adaptable, and alive.

In the end, I need both: paper for presence, pixel for possibility.

Analog or digital?

It all goes into the same box. Analog is grounding. The more digital our world becomes, the more I find myself drawn to analog. Notebooks, paper, pencils, watercolors. No smartwatch - just an old Casio. I need that simplicity, now more than ever.

But then… there’s digital. Of course we love it. It’s our daily second window - the space where we work, connect, create, and explore.

I guess I need both: analog to feel the world, digital to navigate it.